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	Smithsonian Informational Text: Creative Solutions, Grades 4-5, 6-Book Set
	
	
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				Description
How did scientists build a reusable spacecraft? How has glass played a role in scientific exploration? Students will find the answers to these questions and many more with this STEAM book set devoted to finding creative solutions to problems! Created in collaboration with the Smithsonian Institution, this set builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features hands-on STEAM challenges that are perfect for makerspace activities and that guide students through every step of the engineering design process. It makes STEAM career connections by offering career advice from real-life Smithsonian employees working in STEAM fields. Each book in this set touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!Features
- STEAM Challenge Learning Activities in every book – Great for Makerspace
 - Career Connection Page in every book
 - Intriguing Sidebars touching on Engineering, Math, Science, Technology and the Arts in every book
 - Challenging content-area vocabulary
 
Titles Include:
- The Evolution of Space Suits
 - Designing a Shuttle
 - Electric Vehicles
 - Thomas Edison: Lighting a Revolution
 - The Science of Glass
 - The Art and Science of Skateboarding
 
			
			
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				parcel
			
		
	
		
			
			
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 Specifications
    
	
		
			
				Maximum Grade Level:
			
			
					
						6
					
				
		
	
		
			
				Number Of Pieces:
			
			
					
						6
					
				
		
	
		
			
				Maximum Age:
			
			
					
						13
					
				
		
