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Creative Teaching Press STEAM Design Challenges Resource Book, Grade 2
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Description
Get your 2nd Grade geared up for real-world creative and critical thinking projects with the STEAM Design Challenges Resource Book. Rather than teachers giving students step-by-step directions, this book lets educators hand over the problem to the students as an interactive design challenge! Set up teams and see if students can put on their "thinking caps" to come up with their own creative solutions to real-world Engineering Design Process problems presented in the book. Background information presentd (like sketches, diagrams, mathematical relationships, and literacy connections) help students utilize various learning styles and colloborate with others to create their very own models and products. This resource book (putting the educator as a facilatator) contains 152 pages and a year's worth of teacher lesson plans! All lessons/projects are in an easy-to-follow-format and classroom-tested for Grade 2.Features
- STEAM Workbook for Grade 2 provides a year's worth of fun lesson plans to facilitate students to solve a problem by designing, creating, and justifying their designs
- Example of activity in teaching book is "Help Humpty" that has students design, write, and explain how to build a device that will keep Humpty (egg) from cracking if he falls from a distance of 4 feet
- Activity book lets your students become their own inventors and problem-solvers to provide hands-on learning across various disciplines
- Workbook comes in easy-to-follow, cumulative format that is great for one-one-one learning, class cirriculum teaching/in-class activities, and makerspace rooms
- Classroom-tested teaching book incorporates the Five E's of Instructional Model (engage, explore, explain, elaborate, evaluate) for comprehensive STEAM learning
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parcel
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Specifications
Grade Level:
Grade 2
Allergens:
Contains No Allergens
Certifications:
Not Applicable